PROJECTS
2024-2025 | State of Decay 3 | Open-World Zombie Survival Game | Design Intern, Associate Level Designer
2023-2024 | SoulSync City | Game Design Capstone | Tutorial Design Lead and Narrative Lead
2022-2023 | Fortissimetal | FUSE Experience Rhythm Guitar Game | Creative Director, Programmer, and Team Lead
2022 | Left Behind | Student Horror Game | Programmer, Designer
2021-2022 | Rhythm Rumble | FUSE Experience Rhythm Dancing Game | Co-Lead, Manager, Programmer, and Designer
2021 | Double-Vision | Student Team RPG | Lead Programmer
2020 | Stealth Slime | Student Stealth-Platformer | Solo Developer
WORK EXPERIENCE
Associate Level Designer
Undead Labs | 2024-2025
Designed major dungeons and challenge locations; designed major enemy encounters.
Design Intern
Undead Labs | 2024
Designed major dungeons and challenge locations, researched and designed buildings for gameplay, implemented traversal routes and areas of interest for an open world.
SKILLS
Hard Skills
Knowledge of Blueprint, Python, Java, C#, C++, HTML, & CSS
Understanding of Binary and Hexadecimal
Able to use Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe InDesign and advanced features in Word and PowerPoint
Experience using Unreal Engine, Unity, Visual Studio Editor, Perforce, Unreal Errant Photon, and GitHub
Familiar with Blender 3D Animation Program
Understanding of photography composition and digital cameras
Soft Skills
Organization
Teamwork
Communication
EDUCATION
Bachelor of Science in Interactive Media Game Design
Minors in Computer Science and Creative Writing
GPA: 3.97
Awarded May 2024
AWARDS
Graduated with Honors
Bradley University Summa Cum Laude, and with completion of the Honors Program.