PROJECTS

2024-2025 | State of Decay 3 | Open-World Zombie Survival Game | Design Intern, Associate Level Designer

2023-2024 | SoulSync City | Game Design Capstone | Tutorial Design Lead and Narrative Lead

2022-2023 | Fortissimetal | FUSE Experience Rhythm Guitar Game | Creative Director, Programmer, and Team Lead

2022 | Left Behind | Student Horror Game | Programmer, Designer

2021-2022 | Rhythm Rumble | FUSE Experience Rhythm Dancing Game | Co-Lead, Manager, Programmer, and Designer

2021 | Double-Vision | Student Team RPG | Lead Programmer

2020 | Stealth Slime | Student Stealth-Platformer | Solo Developer

WORK EXPERIENCE

Associate Level Designer
Undead Labs | 2024-2025
Designed major dungeons and challenge locations; designed major enemy encounters.

Design Intern
Undead Labs | 2024
Designed major dungeons and challenge locations, researched and designed buildings for gameplay, implemented traversal routes and areas of interest for an open world.

SKILLS

Hard Skills

  • Knowledge of Blueprint, Python, Java, C#, C++, HTML, & CSS

  • Understanding of Binary and Hexadecimal

  • Able to use Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe InDesign and advanced features in Word and PowerPoint

  • Experience using Unreal Engine, Unity, Visual Studio Editor, Perforce, Unreal Errant Photon, and GitHub

  • Familiar with Blender 3D Animation Program

  • Understanding of photography composition and digital cameras

Soft Skills

  • Organization

  • Teamwork

  • Communication

EDUCATION

Bachelor of Science in Interactive Media Game Design

Minors in Computer Science and Creative Writing

GPA: 3.97

Awarded May 2024

AWARDS

Graduated with Honors

Bradley University Summa Cum Laude, and with completion of the Honors Program.